this post was submitted on 05 Sep 2023
512 points (96.9% liked)

Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

59648 readers
209 users here now

⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.

Rules • Full Version

1. Posts must be related to the discussion of digital piracy

2. Don't request invites, trade, sell, or self-promote

3. Don't request or link to specific pirated titles, including DMs

4. Don't submit low-quality posts, be entitled, or harass others



Loot, Pillage, & Plunder

📜 c/Piracy Wiki (Community Edition):

🏴‍☠️ Other communities

Torrenting/P2P:

Gaming:


💰 Please help cover server costs.

Ko-Fi Liberapay
Ko-fi Liberapay

founded 2 years ago
MODERATORS
 

Quote from the article: “The inclusion of intrusive DRM softwares [sic] like Denuvo is a choice that yields an unfair punishment on the consumer,” Running With Scissors says. “Respect the consumer, make a game they want to play, and you will never feel the need to fight piracy. The gaming industry deserves a better future, fight for that.”

top 50 comments
sorted by: hot top controversial new old
[–] [email protected] 79 points 2 years ago* (last edited 2 years ago) (7 children)

Running With Scissors is a "legendary" developer?

Postal was a violent mess that didn't age well.

Postal 2 was a buggy mess that also didn't age well.

After that, it was just legitimately bad games on top of the humor not aging well. (They literally don't even acknowledge Postal 3)

Seriously, who the fuck would label them legendary? They've been a broken mess for over a decade.

[–] [email protected] 29 points 2 years ago

People who agree with their stance on DRM.

Theres a definite trend of people elevating the value of opinions of those they agree with. It makes any kind of intelligent discourse very hard to do.

[–] [email protected] 20 points 2 years ago

They didn't release the third game, it was done by a third party (I believe with some licensing shenanigans?), which is why they don't acknowledge Postal 3. They didn't make it. Which is why they (somewhat recently) have given the A-OK to pirate that game.

I'd assume that last part is why they say legendary.

[–] [email protected] 15 points 2 years ago

No one said the legends were good.

[–] [email protected] 7 points 2 years ago* (last edited 2 years ago)

For clicks and to bait comments exactly like this one.

[–] [email protected] 6 points 2 years ago

While I'm not fond of the company, and perhaps legendary is a bit excessive, they're still a big name that made remarkable videogames. With Postal 2 they nailed it, can't say about the other 3 because I've never played them.

[–] [email protected] -2 points 2 years ago (1 children)

All this serves to prove is that you have fucking god awful taste

[–] [email protected] 4 points 2 years ago (1 children)

I'm thinking that's gonna be a bit of projection on your part.

[–] [email protected] 6 points 2 years ago (10 children)

I'm honestly disappointed to see people disrespecting two absolute classics in such a way.

I can understand not liking the first postal, but postal 2? I'm afraid there is no hope for you

[–] [email protected] 2 points 2 years ago (1 children)

I piss on people who talk shit about Postal 2 and then I throw a cow head over their fence. If they dare to continue I get the cat ...

[–] [email protected] 1 points 2 years ago

Poor cat, his hole can only take so much

load more comments (9 replies)
[–] [email protected] 57 points 2 years ago* (last edited 2 years ago) (1 children)

Denuvo is the apex of a long history of bad choices.

Maybe actually sell us the games in a way we really own it, without any sort of online activation/account/telemetry/data-gathering like when we could buy a disc and just use it, and it should all be ok.

I feel like a dinosaur every-time I think this nowadays, but what is so problematic with the "own as in physically own" that is so hard to implement? If they want to provide a service, sell a service.

In the past I used pirate versions of games I bought just to be able to play them offline, or because I did not agree with the terms of service. It is so much for our info, it goes beyond just knowing you are the real owner of the software copy: it comes to the point where it looks like it's to guarantee we are not its' owner.

Now some DRMs even destroy gaming performance and its just faster to use 'ked versions. I hope it changes somehow.

[–] [email protected] 37 points 2 years ago (3 children)

Release a DEMO, like the old days. So we can DECIDE FOR OURSELVES!!

Its a simple fucking technique. We only pirate to try, if its shit - then fuck you. If its good - then you have a purchase.

[–] [email protected] 5 points 2 years ago

That's the problem though. They want you to commit to a purchase and hope that you forget about your 2h grace window

[–] [email protected] 4 points 2 years ago

Actually yes.

In my childhood it wasn't very easy to find a licensed copy (TBF, even pirate copy sometimes), but demos would be distributed with magazines etc.

And after playing a demo which you like a licensed honestly bought copy becomes emotionally much better than piracy.

It was a working mechanism. For games which are not crap anyway.

[–] [email protected] 2 points 2 years ago (1 children)

You can return games on Steam tbh, enough of a demo for me if you're a Steam user.

I think you can also return physical copies? Depends.

[–] [email protected] 2 points 2 years ago

Two hours really isn't enough for a lot of games. Some games you can't even get through the tutorial in two hours.

[–] [email protected] 34 points 2 years ago (13 children)

Even the devs hate denuvo. It slows down the build times and makes it hard to debug.

load more comments (13 replies)
[–] [email protected] 17 points 2 years ago (1 children)

I think the best way is to just have basic piracy detection, if someone trips it, then have a message that you can get past appearing guilt tripping them for it lmao

[–] [email protected] 7 points 2 years ago

Back to OG times in gaming where you would have stupid hats saying pirate or other weird things happening in game like not being able to complete it if it was cracked, good times.

[–] [email protected] 14 points 2 years ago

I’ve seen RWS’s take on this a bunch recently. This feels like a feel-good PR move because they don’t have any substantive updates on their actual games.

[–] [email protected] 11 points 2 years ago (4 children)

Crackers: We don't do it for the piracy, we just like the challenge.

Denuvo: Try this one then.

Crackers: Too hard bro, at least give us a chance!

I acknowledge that this isn't going to be a popular opinion in a piracy sub, but the main reason people hate Denuvo is that it works.

It's basically killed the entire game hacking scene, because by the time they break it, nobody is interested in the game any more. There's like one person left that can do it, and they're more than a little bit odd.

It may be "anti-consumer", but you know what was worse? All the other shit they tried on PC. Always online bullshit. Single player games that you couldn't save any more if your connection wobbled. Actual rootkits.

[–] [email protected] 44 points 2 years ago (1 children)

People hate Denuvo because it requires a regular connection to the Internet and has a big impact on the performance of games.

I'm not buying these games not because I can't pirate games with Denuvo (I don't really pirate games at all anymore) but because they tend to run like shit.

[–] [email protected] 18 points 2 years ago

I pirate because the original runs like shit.

[–] [email protected] 23 points 2 years ago

I haven't pirated any actual software since the 1990s (too cowardly) but my hatred for Denuvo and the like burns with unsurpassed intensity. I will never knowingly buy a game that includes it. "Anti-tampering" indeed. I'm not sure if that shit should be legally allowed at all, but certainly not in ordinary mass-market PC games.

It does require you be online, and it is essentially a "rootkit." Its malware features are more polite and better hidden than some of the worst of what has been tried before, but that just adds to the danger that it might be seen as acceptable by people who don't know any better.

[–] [email protected] 7 points 2 years ago (1 children)

I've seen Denuvo combined with the always online requirement with the latest Far Cry 6 on steam. The always online requirement makes a cracked version worth it in my use case.

[–] [email protected] 3 points 2 years ago

Most bad Denuvo stuff seems to come from any extra DRM they add as well, just in case Denuvo wasn't enough. Always online sounds like one of those extras, because I don't think it's part of Denuvo itself. I think the Denuvo online requirements are when you install, every X days (seems to vary from two weeks to a month, probably configurable per game), and when you change your hardware configuration.

Denuvo alone is enough, because as soon as Denuvo is removed, the rest can be removed by regular mortal hackers.

load more comments (1 replies)
[–] [email protected] 4 points 2 years ago

Basically lit the fuse to keep people pirating...

[–] [email protected] -1 points 2 years ago

It is bad for the consumer... but the alternative is instant cracks, as seen with a lot of games on r/Crackwatch that don't have the DRM.

Denuvo is the first software in a long time that has been able to successfully stop the supposedly inevitable march to cracking. It's a miracle that more AAA devs don't use it, since it works so well. (EMPRESS aside)

You can hate me all you want for saying this, but the war against piracy, for the most part, has been won.

load more comments
view more: next ›