this post was submitted on 27 Mar 2025
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This was way more confusing than it had to be.

TL;DR: You can lend your digital games to friends & family for 14 days, but both consoles need to connect locally to enable this...(?)

You can't play digital games you've lent out during this time. I guess the point is making it similar to giving your friend a physical game cartridge.

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[–] [email protected] 47 points 1 week ago (4 children)

Even though this is an annoying DRM layer, I do like the innovation attempted here.

Back in the day, you’d hand your disc to your friend and then they’d hand it back to you some time later. Digital has given us a lot more freedom in how we game, but the ability to share had been removed. This at least seems to be offering a solution, at least for those who either don’t want to or are unable to just Arr! the games.

All they need is to remove the asinine local connection piece, and make the timeframe longer.

[–] [email protected] 9 points 1 week ago

I do like the innovation attempted here

How is this innovation, though?

It's a specific type of DRM/sharing scheme, but it's not really innovative.

[–] [email protected] 6 points 1 week ago* (last edited 1 week ago)

you should be able to use games within your family completely unlimited anyway.

I would understand the local connection requirement if that was for sharing with people outside your family. that would make it similar to sharing a game with a friend you know in person. without that the floodgates would be open to sharing games with literally anyone online.

[–] [email protected] 5 points 1 week ago

It depends on how it works, 14 days and then the friend has to buy it or renewed every 14 days. If it is the latter and if it eventually goes online (which I think it will with the online subscription) it is a way, not the best way but a way, to stop scammers from building up massive stolen libraries because, unlike piracy, these games would actually be getting stolen from whoever lent it out since they can't play them. If it is 14 days and then the friend has to buy the game, it's a stupid limit.

[–] [email protected] 2 points 1 week ago

I think it's going to be mostly school kids sharing games with their friends, like their parents before them but digitally.

[–] [email protected] 13 points 1 week ago (3 children)

So it's the overly complicated version of a system that's on more sane platforms like Steam? Ok.

[–] [email protected] 5 points 1 week ago

Only recently has steam gotten better at this. I've got my account, my kids account, and a 3rd account that owns games we may want to play, so that it doesn't tie up either of our main accounts or if we want to have a guest use it. (all are shared to each other). Until last year, it was not super easy sharing them all, lots of logins, authorizations, etc.

[–] [email protected] 2 points 1 week ago

Exactly ! Steam families are now dead simple, whereas this new oh-so-Nintendo method seems as janky as it gets.

It does have one standout feature that Steam families do not though: ability to play shared games even when offline.

[–] [email protected] 2 points 1 week ago (2 children)

You can lend games on steam ???

[–] [email protected] 4 points 1 week ago

Family sharing I presume. I'm not entirely familiar with the scope of the service myself as I've only just set up family sharing with my child. But when I did, they had a huge catalog of games in their own steam account as a result.

[–] [email protected] 3 points 1 week ago

Yup! Not all, but most. Some with high levels of cheaters block family sharing, like RUST

[–] [email protected] 13 points 1 week ago

Let me sell my digital licenses before we talk about them like they‘re comparable to physical media.

[–] [email protected] 10 points 1 week ago

So I'm torn on this until I can test it.

Right now you can absolutely share digital games. You do need to have your account logged in on both machines and only the one where your "main" account sits can play the games offline.

This seems both easier and harder? There are now arbitrary time limits and per-game activations, which seems like a massive mess. Before the only limit was that a game couldn't be played in two places at once and that secondary consoles needed to stay online.

But conversely, the "main account" thing was annoying for a portable, so if you shared with someone that carried their console around outside the house it kinda required giving THEM the main account with all the games and keeping the secondary for yourself. This is a very parent-like situation to be in. So... that's better?

The worry here is that this sure seems like setting the groundwork to give up on physical media altogether without messing with the way people use Nintendo portables, and that is a bad thing overall. Given Nintendo's dumb, litigious approach towards these things they're getting no benefit of the doubt from me in this area.

[–] [email protected] 9 points 1 week ago

Its still missing physical object's killer app: permanent license transferability.

With physical objects I can buy them from others, give them to friends, etc and that transfer can be permanent.

All of this lend and automatically return is just a mechanism to block permanent license transfer.

[–] [email protected] 8 points 1 week ago

Hooray, new DRM?

[–] [email protected] 7 points 1 week ago

I don't think you can share with friends? Only if you have a Family account and all the Switches are signed into the same Family.

[–] [email protected] 5 points 1 week ago

I think that is a good thing. There are many reasons to dislike Nintendo, but they had no pressure to do this due to the lack of competition on their platform from other stores and manufacturers. 14 days is more than enough to finish most games or at least give them a try before buying.

[–] [email protected] 4 points 1 week ago

I don't get why they needed a 14 day limit. Sounds half baked to me. Steam, although with its own limitations, still does a better job at game sharing.

[–] [email protected] 4 points 1 week ago
[–] [email protected] 4 points 1 week ago (1 children)

Its a strategic time for this regime to be implemented. With a sequel console on the horizon a lot of households are going to become 2 switch families soon. Anything to make customers more comfortable spending money will speed the uptake.

For PlayStation I liked they way they let each user nominate 1 primary PS4 and 1 primary PS5. They both could play the PS4 library without restriction so the old console was a perfect hand-me-down.

In comparison for Xbox they have maintained that the whole platform is homogeneous with each account only allowed one home console at a time be it One or Series.

[–] [email protected] 2 points 1 week ago

This household will be migrating to steamdeck or equivalent. We've invested too much into PC games and moving our main desktops to Linux, it only seems right. I'm tired of supporting companies that don't care about us, only our money, and even then slap you when you're not looking.