this post was submitted on 18 Feb 2024
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My son still needs to figure out how to drive straight lol but he’s rocking it at Paper Mario TTYD.

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[–] [email protected] 119 points 1 year ago (1 children)

God bless the reverse engineers and emulator developers.

[–] [email protected] 60 points 1 year ago (2 children)

The dolphin team is unironically a group of some of the best software engineers I can think of, solving problems outside the scope of basically any standard industry practice for free and getting results

[–] [email protected] 21 points 1 year ago (1 children)

The RPCS3 team who figured out how to emulate the wacky core design of the PS3 are truly mentally unwell and I hope they never get better because the world needs more people like them.

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[–] [email protected] 16 points 1 year ago

The blog post they did showing how they do a sort of regression testing is still some of the coolest devops I've seen.

Check the FifoCI stuff here.

https://dolphin-emu.org/blog/2015/01/25/making-developers-more-productive-dolphin-development-infrastructure/

[–] [email protected] 70 points 1 year ago (1 children)
[–] [email protected] 14 points 1 year ago (1 children)

Switch games look and run better on PC too.

[–] [email protected] 11 points 1 year ago (1 children)

Very true, Sword and Shield at 60fps is vastly superior to the 20-30 fps you get on Switch.

[–] [email protected] 6 points 1 year ago

Not to mention that 60 FPS is at 4K.

[–] [email protected] 55 points 1 year ago (1 children)

Just as Nintendo nintended.

[–] [email protected] 47 points 1 year ago (1 children)

This is top tier parenting

[–] tenextrathrills 23 points 1 year ago (8 children)

I don’t agree. Graphics on older consoles was designed to look good on CRT displays and can look really bad on newer ones. At best this is negligence.

[–] [email protected] 26 points 1 year ago (3 children)

Most emulators have video rendering filters for this kind of concern; they have for a long time. SNES9X from more than a decade ago already implemented.

[–] [email protected] 21 points 1 year ago (2 children)

This is GameCube on Dolphin which re renders the whole game is 4K. No pixels visible.

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[–] [email protected] 17 points 1 year ago (1 children)

This is running Dolphin which can render 3D graphics at higher resolution. Then you can apply high res gesture packs. It ends up turning the game into a next gen game. That only really works with 3D games. snes and other 8-16 bit consoles still benefit from a CRT.

[–] tenextrathrills 10 points 1 year ago (1 children)

honestly I’m just glad you brought gaming to the Mac

[–] [email protected] 5 points 1 year ago (1 children)

I'm surprised to see this so downvoted in this community. Maybe people missed the sarcasm in that last bit, lol

[–] [email protected] 6 points 1 year ago

Considering some of the absolutely braindead honest takes on the Internet, it's hard to tell if it's sarcasm.

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[–] [email protected] 24 points 1 year ago (1 children)
[–] [email protected] 5 points 1 year ago

Ah, Harry Picard and the revenge of the king. Big fan of that movie.

[–] [email protected] 18 points 1 year ago (1 children)

"Now that we've taken the picture for your Internet points dad, can I back to playing on the PlayStation now?"

[–] [email protected] 7 points 1 year ago

Haha not really. He actually switched to Mario party. He’s also really into Paper Mario TTYD.

[–] [email protected] 14 points 1 year ago (10 children)

Genuine question because I like retro games, what is the point of 4k here? It's blocky pixelated Mario kart, is there mods to update textures or something?

[–] [email protected] 19 points 1 year ago

It just looks clean. Lowpoly games benefit from running at high resolutions to a surprising degree. The better the art, the more it benefits from being shown with as little obfuscation as possible. There are texture packs and shaders available for popular old games, but even without them, it's often worth it to ramp up the resolution, even far beyond 4K. I've played some old games at ridiculous resolutions like 5k or more, eliminating even a hint of jagged edges. You can then add a touch of retro flair through scanline and bloom shaders.

[–] [email protected] 11 points 1 year ago (1 children)

If you play these old games in fullhd etc, it actually feels like the game you remember. If you play it in original resolution it's nothing like that.

[–] [email protected] 7 points 1 year ago (1 children)

Agreed. That plus the fact that SD on an HD screen looks even worse. HD texture and up scaling really breathes a new life into the games.

[–] [email protected] 6 points 1 year ago

It's also because it's missing that pattern CRT screens gave to old games

Modern LCD's don't have a pattern like CRT

I think their is an option for a simulated CRT pattern in some emulators but I'm not familiar with it

[–] [email protected] 8 points 1 year ago* (last edited 1 year ago) (2 children)

As others have mentioned, there are two schools of thought.

Crisp 4K rendering, no jagged lines, higher details added in textures, etc

Or emulating the look of a CRT by using high density displays to create the same look.

https://youtu.be/-B5ebucZ69s?si=0lDLAWdMlN77VQen goes into it a bit. This shows off a device for actual consoles. But the same principal applies when doing it in software for emulators.

[–] [email protected] 4 points 1 year ago

I’m a bit in both worlds. I think that the split is at HD games. Up to SNES a CRT really makes things look as they were designed, but once you reach 3D games the low rez really feels like a limitation game designers had to deal with.

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[–] [email protected] 6 points 1 year ago

The textures themselves remain at their original resolution. But anything that was 3d rendered in the original console (like the karts and characters in Mario kart) will now have crisp lines. Additionally many emulators will support some form of texture scaling to make the original low texture stuff look marginally better. On a system like N64 it’s a toss up on looking significantly better. But on a PS3 emulator for example, since many environments are rendered in 3d, it’s a considerable improvement

[–] [email protected] 4 points 1 year ago

Yea. There are Hd textures made by fans. And the 3D is generated in 4K. No pixels in sight!!!

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[–] [email protected] 14 points 1 year ago (1 children)

Yo, that laptop looks like it might be suffocating? We just gonna ignore that? Lol

[–] [email protected] 12 points 1 year ago (1 children)

It was. I added a book under.

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[–] [email protected] 10 points 1 year ago (2 children)

Apple doesn't even make a 4k macbook....

[–] [email protected] 12 points 1 year ago

There’s a 4K tv right above. We actually connected the computer to it not long after the photo.

[–] [email protected] 7 points 1 year ago

Things still look better at 4k displayed on a 1440p screen than they do at native 1440p. If you have the power excess, why not?

[–] [email protected] 7 points 1 year ago

btw the PS5 controller works flawlessly on the Nintendo Switch.

[–] [email protected] 6 points 1 year ago

Mac is garbo but at least you found a good use for it.

[–] [email protected] 5 points 1 year ago* (last edited 1 year ago) (2 children)

Doug Bowser wants to know your location

[–] [email protected] 6 points 1 year ago

I’m at Peach Beach!

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[–] [email protected] 5 points 1 year ago (2 children)

Adding to this you can use Playstation and other controllers with Nintendont. Pretty useful if you have a Wii and want to play GameCube games but don't have the controllers.

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