this post was submitted on 28 Jun 2025
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[–] [email protected] 25 points 7 hours ago

The “experts” in this case are 2 teachers assistants in game design in one university weighing in on a whole swath of reasons such as financial impacts and other stuff, on which they are totally qualified to talk about.

We have reached the stage where if my son does his math homework, he should be referred to as a “math expert”, article’s a joke.

[–] [email protected] 53 points 9 hours ago (4 children)

Oh god, is the era of corporate weird games about to start?

We don't need more weird games, we need more people who like games in charge of making games.

[–] [email protected] 5 points 4 hours ago

We need both; even if passionate developers are put in charge of projects — they are still likely to be stymied by an overly conservative C-suite.

Successful ‘weird games’ in conjunction with indies would lead to a positive feedback loop in the industry and allow for more creativity across the board.

[–] [email protected] 8 points 7 hours ago

Amen to that: I want to play games made by people who like games, by people who play games, and by people who want to make games. Not by MBA suits who like money and just want to make more money...

[–] [email protected] 10 points 8 hours ago

IDK about western companies, but Japanese studios built their brand on weird, and I'm all for Capcom and Co. going back to their weird roots. That shit was fun.

[–] [email protected] 1 points 6 hours ago* (last edited 6 hours ago)

This is the kind of thing that AI hallucinations may actually be useful for? Have it make super weird shit from feedback loops.

There was a video of AI trying to hallucinate quake, you would turn around and like you were in a dream sequence the entire world changed, that would be trippy as hell, but at the same time could be created by real people.

[–] [email protected] 11 points 8 hours ago* (last edited 8 hours ago)

Clair Obscur: Expedition 33 was the most creative game I've played in years and years. Amazing story, amazing characters, amazing art and world design, all topped off with a beautiful soundtrack. The gameplay was of course good-- not perfect--but, very satisfying when it hit its stride.

All that to say: Yes, I want more weird and creative games of that caliber. I haven't played Death Stranding 2 yet, but I definitely plan to at some point.

[–] [email protected] 23 points 9 hours ago (1 children)

Oh it's out?

PlayStation 5 exclusive

Ah. Thanks Sony.

[–] [email protected] 5 points 7 hours ago (1 children)

Deep breath

Mmm. Smells like the 2010s.

At least its mostly timed exclusives these days.

[–] [email protected] 3 points 3 hours ago

Just about. I did an audit and about 90% of Sony’s games eventually hit PC. The largest one which has not made the leap yet is Astro Bot.

[–] [email protected] 16 points 9 hours ago (1 children)

Fuck off, experts. There's plenty of weirdness in the indy games sphere.

[–] [email protected] 4 points 8 hours ago* (last edited 8 hours ago) (3 children)

Not really… only if you play indie genres. We get like one or two good indie action games a year.

And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.

What about fighting games? I can probably name like 3 indies in the past decade that made it big: Skullgirls, Them Fightin' Herds, and Melty Blood/Under Night In-Birth (And I'm being generous here by ignoring ASW's involvement)

Plenty of weirdness in the genres you play, maybe, but that doesn't cover every genre.

[–] [email protected] 9 points 6 hours ago* (last edited 6 hours ago) (1 children)

One or two good indie action games a year? Gotta broaden your horizons my dude

Fighting games however, yeah you right. Same with quality racing games.

[–] [email protected] 1 points 6 hours ago (1 children)

How about you drop the BS and name games if you're that confident?

[–] [email protected] 4 points 4 hours ago* (last edited 4 hours ago) (1 children)

2024 Hades 2 and Nine Sols immediately come to mind. I’m sure there are plenty more, but that’s 2 off the dome 🤷‍♂️ I’ll dig further if you really want

No need for the hostility. Hope you have a great rest of your weekend.

Edit: No rest for the wicked, dungeons of hinterberg

I’m sure you’ll dispute quality or whatever but you get my point.

[–] [email protected] 1 points 1 hour ago* (last edited 9 minutes ago)

No need for the hostility. Hope you have a great rest of your weekend.

No hostility here. Just an appropriate response to your dolling out patronizing, unsolicited advice all while you're misreading my comment and missing my point.

And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.

Yet you proceeded to name a roguelike, two soulslike, and a zeldalike—all the games you listed play nothing like the games I listed, but I don't assume nuance is of factor to you if you're going around being condescending to strangers online. Hope you have a great rest of your weekend.

[–] [email protected] 1 points 4 hours ago

You need to find a reviewer who focuses on indie you jive with. They're funnel points for these sorts of things.

I like boomershooters, so Civvie11 and MandaloreGaming are my gotos.

[–] [email protected] 5 points 9 hours ago (1 children)

Didn't Yoko Taro said something similar regarding Nier?

[–] [email protected] 1 points 4 hours ago

It's probably a reference to that article.

[–] LostWanderer 2 points 7 hours ago* (last edited 7 hours ago) (1 children)

I'd be more excited about Death Stranding 2, if it weren't exclusive to PS5. What we really need is more weird games that can be played on as many platforms as possible for that game.

[–] [email protected] 3 points 7 hours ago

It might come out on PC at some point in the future. IIRC Death Stranding 1 was PS4 exclusive for about half a year until the PC version came out.

[–] [email protected] 3 points 9 hours ago* (last edited 9 hours ago)

We just need to go back to weird. Games have always been some of the weirdest things in media I have ever seen. And I consume a lot of media. Books are certainly weird, but games tend to go a bit further in the weirdness than even Franz Kafka or Harlan Ellison.

Mainstream AAA games avoid weird. They want to appeal to everyone, so they are, of course, getting to a point where they will not appeal to anyone. Indie games still experiment. Or at least work on some really weird ideas... They don't always work, but definitely are out there lol

[–] [email protected] 3 points 9 hours ago

Getting weird is why we love Bioshock so much.