this post was submitted on 30 Mar 2024
789 points (100.0% liked)

Games

37326 readers
1242 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

founded 2 years ago
MODERATORS
top 50 comments
sorted by: hot top controversial new old
[–] [email protected] 125 points 1 year ago (4 children)

The time has come for macrotransactions instead

[–] [email protected] 111 points 1 year ago (18 children)

I'm all in for the return of actual game expansions.

[–] [email protected] 41 points 1 year ago (2 children)

Nah, only the transactions will be bigger. Amount of content won't.

[–] [email protected] 15 points 1 year ago (1 children)
[–] [email protected] 8 points 1 year ago (1 children)

Soon to be bag of chip. Now in random shapes.

[–] [email protected] 7 points 1 year ago (2 children)

loot bag with 50% chance of chip

load more comments (2 replies)
load more comments (1 replies)
[–] [email protected] 10 points 1 year ago* (last edited 1 year ago) (4 children)

StarCraft Brood Wars Diablo 2 Lord of Destruction

People shit on Bethesda but they've consistently released banger expansions. Far Harbor was incredible.

load more comments (4 replies)
load more comments (16 replies)
[–] [email protected] 9 points 1 year ago (1 children)

I believe that was called phantom liberty.

[–] [email protected] 6 points 1 year ago

Or if we're talking Witcher 3, Hearts of Stone or Blood and Wine. Both of those had an amazing amount of content, well worth it.

load more comments (2 replies)
[–] [email protected] 84 points 1 year ago (3 children)

what really bugs me are fighting games with dlc characters. i know fighting games arent as profitable, but twenty years ago you could unlock every character by actually playing the game. locking content behind paywalls are a slap to poor gamers. that's on top of a $60 price tag

[–] [email protected] 50 points 1 year ago* (last edited 1 year ago) (2 children)

Fighting games started in coin operated arcade cabinets that were intentionally designed to be such a pain in the ass to beat that people would dump heaps of money into them just to keep playing. Same deal with games that were released in the days that youd rent them for a week. The difficulty was set so high that it was very unlikely that you could beat the game in that week so you would end up renting them another week or two.

The gaming industry has been filled with greedy fuck policies from the beginning and the only thing that has changed is how they are greedy fucks.

[–] [email protected] 10 points 1 year ago

Yeah, I noticed this with mortal Kombat on snes. Every time I played the single player campaign, I'd win one fairly easily, then I'd lose to the next guy. Then I'd use a continue and beat that guy fairly easily and lose to the next one. Repeat until I run out of continues, with the occasional upset of the pattern (extra win or loss).

load more comments (1 replies)
[–] [email protected] 34 points 1 year ago* (last edited 1 year ago) (2 children)

20 years ago, they sold every Street Fighter three times with more characters in each new iteration. Microtransactions suck, but simple DLC is a less shitty than what used to be normal.

[–] [email protected] 27 points 1 year ago (2 children)

What? You didn't like buying SUPER Street Fighter II TURBO Championship Edition?

[–] [email protected] 11 points 1 year ago

I actually did, because once I bought it they couldn't shut down the dlc servers on me when they released the next one.

load more comments (1 replies)
[–] [email protected] 10 points 1 year ago* (last edited 1 year ago) (1 children)

Yep

Street Fighter II: The World Warrior - (1991)

Street Fighter II': Champion Edition - (1992)

Street Fighter II': Hyper Fighting - (1992)

Super Street Fighter II: The New Challengers - (1993)

Super Street Fighter II Turbo - (1994)

All $40-60 games at the time.

[–] [email protected] 8 points 1 year ago

You are mistaken about the price. Street Fighter II: The World Warrior had a retail price of $69.99 at launch.

[–] [email protected] 16 points 1 year ago (1 children)

$70 is the new $60 because fuck you that's why

[–] [email protected] 9 points 1 year ago (4 children)

Oh stop, games have been the same price for decades, it’s not surprising they’re seeing a small price increase after so long in stagnation.

In good companies this is passed along to the actual devs making our games, which is something we should all support

[–] [email protected] 16 points 1 year ago

Yeah, not a penny of the extra $10 is being passed along

[–] [email protected] 13 points 1 year ago (2 children)

This has been disproven and was called out at the time of the increase. Games cost less to develop now than ever. Microtransactions and recurrent subscription transaction1s like battlepasses mean a shit game gets to live longer than it would deserve. People have careers in the field and languages common to the industry - this isn't a "new and groundbreaking" industry - its one of the largest on the planet.

Studios are absolutely not passing any of that $10 to lower level staff. It was to see if the market would bear it, and no other reason - and corporate defenders came out of the woodwork to pretend BILLION dollar corporations need more money. If videogames were too expensive to make, they'd not be spending so much, now would they?

load more comments (2 replies)
load more comments (2 replies)
[–] [email protected] 66 points 1 year ago* (last edited 1 year ago) (1 children)

Hammering and saw noises.

Ah, there it is. CDPR is rebuilding their reputation after Cyberpunk's launch. Nature is healing.

[–] [email protected] 18 points 1 year ago

As it was with witcher 3, AKA "get off the roof, roach!"

[–] [email protected] 66 points 1 year ago (3 children)

"Spending a huge chunk of the budget on dishonest advertising and then releasing a significantly different, half-broken game is still cool though."

[–] [email protected] 36 points 1 year ago (1 children)

but its okay, cause 4 years later we'll release an expansion and what we are declaring the final patches to finally have the game in a state it should have been when it was fucking released.

Thanks for all the money, ~~suckers~~ customers!

[–] [email protected] 16 points 1 year ago (2 children)

The worst thing is that everyone seems to think that it IS where it should have been at release! Which I will admit that it is finally the polished bug-free game that any game should be at release. But anyone like me who was watching every last promo video they did teasing the game pre-release, knows it still isn't and never will be the game they promised it would be.

Their insistence on releasing on previous gen hardware is surely as much to blame as the rush to get it out for that sweet sweet pandemic money. Still looking back it's hard to say if it ever was going to live up to what they were teasing it would be.

[–] [email protected] 8 points 1 year ago

I'm a simple man.

I don't believe their bullshots and promises.

I'm just happy if a game arrives in good, playable condition, feature and story complete.

and Cyberpunk couldnt even live up to that. Perhaps it was story complete on release? I dont know, I was never able to beat the game until like 2 years after release due to encountering a mind-numbing amount of bugs and catastrophes and thus giving up and walking away from the game for a good long time.

I would have refunded it and never thought about it again if it wasnt a gift.

load more comments (1 replies)
[–] [email protected] 14 points 1 year ago

Exactly. I hate that people are completely on CDPR side again, forgetting that they completely deceived their fans with a half baked game. Just because they eventually made it better (and still didn't deliver on what they said) doesn't mean they deserve to heralded again. Any trust I had in them is gone.

load more comments (1 replies)
[–] [email protected] 37 points 1 year ago (2 children)

"But we do not rule out that we will use this solution in the future."

Yeah, what now?

[–] [email protected] 26 points 1 year ago (1 children)

When it comes to multiplayer games.

Please actually read the article next time.

[–] [email protected] 8 points 1 year ago

I'm gonna go out on a limb and say there's not much place for MTX in multiplayer games either

[–] [email protected] 8 points 1 year ago

That's why the top management should never be listened to. The CFO saying that means literally nothing because they will turn around and put MTX in single player games if they feel like they can get away with it. Their word is worthless because their goal is money.

[–] [email protected] 34 points 1 year ago (2 children)

What's with the drip feed CDPR pr articles?

[–] [email protected] 30 points 1 year ago

They want their reputation back.

[–] [email protected] 18 points 1 year ago (2 children)
load more comments (2 replies)
[–] [email protected] 29 points 1 year ago* (last edited 1 year ago) (2 children)

But they see a place for broken games that are sold by lying to their customers and maybe fixed two years later. Fuck off, CDPR. Are you sure you are the right people to do the moral?

[–] [email protected] 25 points 1 year ago

CDPR also saw no place for a crunch culture in game development... Until they did

[–] [email protected] 17 points 1 year ago (1 children)

I still love that company. The witcher 3 was amazing, easily one of my favourite games of all time. Cyberpunk had some issues sure, I got it a year or so after release and had fun with it. I really like gog and how everything has no drm and I spend a lot of money there. Compare that to almost every other major competitor and these people are saints.

[–] [email protected] 9 points 1 year ago* (last edited 1 year ago)

Cyberpunk had some issues sure

"Some issues" is a very kind way of putting it. The game was unplayable and had frequent crashes and game breaking bugs. Even now, it's never really been fixed for old gen (the gen it was marketed for and sold in a console bundle with), they just turned it into a ghost town, reducing NPC spawn rate and turning off environmental lights to reduce the stress on the system.

And worse of all, they knew all of that, and still sold a broken product, and to ensure that people would buy it, they didn't allow journalists to record their play sessions, only allowing them to use CDPR's marketing videos in their reviews. I could still forgive them for releasing a broken product on the market and fixing it at a later date, if they were at least sincere with their fanbase, but they chose to lie through their teeth because money was more important than integrity.

The fact that they eventually fixed the game on another generation is not enough for me.

[–] [email protected] 15 points 1 year ago (1 children)

Is this a “its ok of ifs multiplayer” in disguise?

load more comments (1 replies)
[–] [email protected] 14 points 1 year ago

Give it twenty years and CDPR will also succumb. Ubisoft, EA and Activision were kings until they got greedy. All companies eventually enshittify because it is all about money at the end of the day in this capitalist culture we live in.

[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (5 children)

I am actually ok with micro transactions in multiplayer competitive games for cosmetic skins.

I am not saying that most games that do this aren’t extremely toxic in their design but the idea of players of a popular competitive game continually paying small amounts of money to artists to create new riffs on the same player models and weapons that those players can use to express themselves is potentially a wonderful direct connection between 3D modeling artists and players that continually values those 3D modeling artists far after the initial game development is over (and a game company could potentially have no work for a 3D modeler when just maintaining a multiplayer game with small updates).

The problem is that the type of people who are most likely to spend money on loot boxes are exploited heavily, and then shamed by everyone around them into not revealing how much they spent on video game call of duty mobile skins.

None of this even remotely works when you talk about singleplayer games though, basically nobody dresses to the nines to just go for a walk in the woods where nobody can see them.. the direct link between 3D modeling artists and players expressing themselves in view of other players is gone. Players may spend hours dressing their singleplayer character and enjoy that part of the game but it just isn’t the same thing as your multiplayer competitive game character you have spent countless hours playing in multiplayer matches interacting with countless people with. It is the difference between taking a freeing walk in the woods and taking a walk in a city in view of a crowd of other artists.

I guess what I am trying to say is that micro transactions are really only okay when they are “micro” because they are a direct interaction between a player and an artist in the way buying a single song from an album might be.

Of course, my entire point is subsumed by the fact that most of the big companies probably treat the 3D modelers making their skins like trash and are probably going to replace literally all of them with AI as quietly but as quickly as possible in the next couple of months.

[–] [email protected] 17 points 1 year ago

If they want to sell skins that are purely cosmetic I don't have an issue with that. Some people have money to drop on stuff like that and it helps fund the game.

Loot boxes on the other hand can absolutely get fucked. It's gambling, plain and simple. It has no place in games.

[–] [email protected] 8 points 1 year ago (1 children)

Nah, Im a part of the generation that wants to burn Bethesda to the ground for horse armor.

I bought the game, I don't want every fucking second I spend playing it trying to ignore their cash shop.

load more comments (1 replies)
load more comments (3 replies)
[–] [email protected] 6 points 1 year ago (1 children)

Imo they shouldn't do Witcher 4, you should stop when it's best. They won't be able to meet the expectations and only disappoint when people compare it to W3.

[–] [email protected] 6 points 1 year ago

so what if it isn’t as good as w3? it doesn’t ruin w3.

load more comments
view more: next ›