PC Gaming
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
This is exactly what they said about the OG game and they even spoofed a gameplay trailer to lie about it.
Cool, now it's just 8 years of waiting for release and then just 4 more until they make it playable
Which validates the point that buying a game on pre-sale or Day 1 is a terrible idea.
With PC reviews pretty much lying about the game's performance and CDPR not allowing console reviews prior to launch, i was misled into buying it on PC day 1. IGN gave it a 9/10 and most other big reviewers werent far off.
It was pretty much a coordinated false advertisement until CDPR could get their hype money... I mean yeah they fixed it but it did take 4 years and i did already get burnt out on an inferior version of the game.
I learned my lesson then that i can only trust community reviews and that any media outlet always has an agenda.
Give it a go again. I am playing it for the first time right now and this game is absolutely amazing. I heard they changed quite a lot of things in patch 2.0 and we are already at 2.21. Plus how many games are receiving support so long after release. Yes, their release was a dumpster fire, but they managed to fix most of their bugs and now the game is in really good shape.
Day 1 kcd2 has been pretty good.
Only 1 bug so far forced me to save/exit. But no crash to desktop or anything game breaking so far (knock on wood)
Coming from the team behind the least realistic/reactive crowd system in any game to date
Yeah I don't believe a single thing CDPR says anymore. I'm still waiting for them to release the patch that makes your decisions in Cyberpunk actually matter. Fool me once.
they didn't really boast it as the title would imply. it's a job posting so my take is that it's more aspirational or setting a target.
patch that makes your decisions in Cyberpunk actually matter
I would like more consequences like the pickup mission where you have to think of actual factions but the game offers a lot of choice.
Most choice is gameplay and build related where you have multiple methods of completing an objective and many times you can go out of order. This is in stark contrast to gta which has better sandboxes but much less gameplay choice is missions.
Even still there are things like taking out Jotaro in the one gig affects the dialog with Woodman later, playing as corpo allows you to skip the infiltration for the arasaka float, judy or maiko for clouds, and the endings are all as powerful as they are varied. I would still say your choices matter as even your chosen sex affects romance options. Phantom liberty expansion elevate the gigs and choices a bit more. For example the sphere hunter gig where you infiltrate the ncpd headquarters adds a check at the end if you went lethal or not. If the main boss can't detect their biomonitors then you can't leave without a fight (though i also encountered a bug here).
For the sequel i definitely want more reacting NPCs more dynamic open world behavior vs map icon hunting, and more consequences that are also faction-based like maelstrom vs militech
There are a bunch of quests when your decisions really matter.
Seriously, why so much hate for this game. The game at the moment is pretty good.
It looks gorgeous, has an awesome story and a fun and versatile combat system. I am not too much into first person shooting games, but I am playing it right now and I am hooked. I think this game is easily in my top 5 if not 3 games of all time.
Cyberpunk is a fun game, but for me it is very shallow and I don't like Johnny Silverhand, every second where he is on screen is pure annoyance. And yes, I know that he is supposed to be like that, but for me it just killed the fun.
I finished maybe 25% and then just stopped playing.
I don't agree about the shallowness of the game. The Devs put incredible attention to details and the game offers a lot of context through shards, quests little snippets, dialogues, that are just unraveling the whole story.
And I don't know for you but I can't shake the feeling that today's USA resembles more and more the dystopian reality of Night City. The whole corpo takeover of the government, the mass layoffs due to the rise of AI, the homelessness crisis, etc.
You will unravel more of Johnny's history which explains to some extent why he is such a douchebag. You know like in real life, even the biggest douchebags have something good in them and life has turned them into one.
I don't agree about the shallowness of the game.
Many mechanics have absolutely no depth to them. For example the apartments - no customization, not even a dialog line or animation from the clerk when you buy them.
They did put quite a bit of work into shards etc., but I'm not interested in those. I want the world to feel alive, like they promised, and it doesn't.
I actually enjoyed the game too, I was just taking the piss because it was infamously underpolished at launch and the crowd system was part of it.
The development time really shows with the map; the city is phenomenal and super detailed. I don't know if they had to rewrite the engine 7 times or what, because everything else was laughably buggy at launch. I played right when it launched but still had fun. I'm sure it's way better now - i still need to finish the DLC
Yeah, nah. Not falling for it.
The PC Parts industry basically stopped making new hardware for games so we should pretty much give up on the notion of things improving substantially past this point.
Yeah yeah
Fool me once
Look, cyberpunk ended up (after some years) being a good game, but that doesn't mean I'll ever trust them again
I will wait to buy it a few years after release. Not getting burned this time around.
Tell me lies, tell me sweet little lies.
Yeah i'll believe that claim when i see it.
Sorry but the 2077 release had it's consequences.
I assumed we wouldn’t be getting a sequel. I hope they are able to get one out there eventually. 2077 is has the coolest aesthetics I’ve ever seen in a game.
Yeah, I could have sworn they said they were done with cyberpunk after they burned a lot of their credibility on it.
I'll believe it when I see it this time.
Here we go again...
This announcement changes everything! I'm gonna send them my money right now
It’s going to be fun to watch 20 same looking NPCs with same looking clothes living their daily lives with schedules, again.
Yeah maybe just release your game without the hype this time.
Because we all know how well their promises played out for the first one...
It did get finished, eventually. Hope they stop hyping their games up like this. Just release a trailer like Witcher 4 and keep your heads down and work on it.
i need to buy a computer one day so i can play all these games everyone spends money on and hates
I'm gonna just assume it won't be any different than the crowd system of Assassin's Creed; which wasn't even all that impressive back when that first came out.
They said CP2077 would do things no other game did. That was a lie. They are also claiming a new IP they are working on will do the same. I don't really trust them when they say they will be doing something that's never been done before because they can barely make things that have been done to death work properly. And honestly, even the best designers have made that promise and failed to deliver, so whenever I hear the phrase "never seen in a game before" I usually just check out because it's never been true.
They are amazing at the artistic side of things (the visuals, the audio, the story-telling); but when it comes to the technical side? They are pretty bad.
They had a rough start for console players, or so I've been told, but I strictly play on PC and never had any issues whatsoever, so I'm looking forward to the next game for sure. There's no doubt that the game was a great one, and Phantom Liberty was the DLC that finally knocked the Shivering Isles out of the top spot for me.
Cyberpunk was the last game I preordered preordered and it was because of the blatant lies they told about the game before the release and still have not (and will not) deliver on.
I loved the world they artistically manifested and expanded in some ways (thanks Pondsmith!), loved the music, loved the start of the game. I have yet to finish it because it's still a buggy mess at times.
I'll finish it one day, everyone says the DLC is great. But it will be several solid and honest game releases before I trust cdpr again with any sales pitch. Until third parties have their hands on it, we can't even trust the footage.
This goal is laid out in one of the job descriptions the publisher's just put out as it seeks to recruit folks to beef up the team working on the Cyberpunk sequel - codenamed Project Orion - at the CD Projekt's relatively new Boston studio.
It's not like they said that in a marketing context; they set it as a goal. Scraping job postings seems a little disingenuous. Job postings always sound like that.
Ahahahaha. After their shit launch of cyberpunk 2077? Yeah okay... We're just gonna see another flop from a shit company like every AAA game
I believe them and will definitely get the game eventually, cyberpunk 2077 is one of my favorite games and I'm excited for a sequel. However I will wait a few weeks after it comes out before buying it lol
I think this is the one thing open world games never seem to make much progress on, so I hope it's not just hyperbole and they actually have something crazy in mind.
But unless they've fired all of their executive-tier staff since the launch of the first CP2077, I'll refrain from holding my breath.
The fact that GTA V's crowd system still stands out for feeling relatively "real" -- a 12-year-old game -- suggests to me that it's more about design and execution than actually needing a lot of technological advancement.
Yes, there were big claims before and yes, everyone should be extremely cautious. Never preorder games. It will likely suck, and even then just from the general trend in AAA gaming.
BUT there is a big difference this time around, specifically: they're no longer using their own engine. That does change the equation.
BUT there is a big difference this time around, specifically: they're no longer using their own engine. That does change the equation.
I feel like it would be a negative change though, as they haven't worked with any other engine since... Forever.
I honestly don't understand why people buy games before the first few patches are released. It feels like paying to be a beta tester.