this post was submitted on 10 May 2025
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[–] [email protected] 1 points 5 days ago

I've never spent more than $20 on a game 😂 like ever 😂 CEOs be crazy.

[–] [email protected] 96 points 1 week ago (3 children)

Got it, so wait for it in humble bundle or buy it once it sinks to $5.

[–] [email protected] 21 points 1 week ago (1 children)
[–] [email protected] 17 points 1 week ago* (last edited 1 week ago) (2 children)

I mean. Of course vidya games’ gonna get hit with inflation from time to time.. just like every other product..

every link in the chain, from producer to consumer needs to have an ever growing increase in profit for capitalism to work

[–] [email protected] 8 points 1 week ago (1 children)

ok whats your point besides outing as a shill

[–] [email protected] 9 points 1 week ago* (last edited 1 week ago) (2 children)

I don’t think I’m shilling for everything.. I’ve been sailing the seas for as long as I can remember… I just don’t understand why people keep getting surprised at games increasing in price - have you guys forgotten how capitalism works?

Like do you go to your local grocery store and see that cheese has yet again shrunk in size, and increased in price, and then think “this’ll never happen to my precious videogames”?

If so, then I guess I’m sorry to be the bearer of bad news

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[–] [email protected] 8 points 1 week ago (1 children)

It’s not worth $80 to me, and that’s also the way prices work. Things are worth what people are willing to pay. I’ve purchased so many games for $20 and less that have given me more enjoyment than any borderlands game.

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[–] [email protected] 41 points 1 week ago (1 children)

the thing while yes, inflation will make things more expensive, the more expensive things become the less folks will just spend on random entertainment. they will have to use their money more deliberately and frugally.

and the problem with games are that there are many free and cheaper alternatives. if you wanna game you can just spend less and still game and have fun.

if you wanna go to the cinema it pretty much costs what it costs so you might go less often or buy less popcorn but you won’t skip one movie because it’s more expensive than another.

you can just skip full price AAA games. buy them on sales, play games you already have, play free to play games, emulate retro games, play indie games.

[–] [email protected] 7 points 1 week ago

Exactly. Also it's way costlier to set up a hone theatre at home compared to buying a cheap gaming laptop and play indie oe competitive fps games.

[–] [email protected] 29 points 1 week ago (2 children)

B1 was fun and interesting, B2 was brilliant, BTPS was fun, but slightly less so than B2, B3 was just annoying cringe.

And yeah, I played through all the games to completion including the DLCs.

[–] [email protected] 11 points 1 week ago (3 children)

I was just flabbergasted that they decided to make all of their perk trees boring and lame. I genuinely don't remember anything about the characters other than disappointment.

Roland, Mordecai, Brick, Lilith: character design masterpieces. Distinct styles and strengths but not overly limited. Zer0, Salvador, Gage, Axton, Magic Chick 2: great, less type specialized but that's not a bad thing.

Everyone else? Just walking gun stats. And not particularly fun ones.

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[–] [email protected] 6 points 1 week ago (1 children)

Borderlands 3 had some of the best gameplay in any shooter I've played, story and difficulty be damned. Tiny Tina's Wonderlands was back to form, despite its disappointing post-game and 3-room DLCs. The only reason I'm excited for 4 is because the gameplay looks solid and they've yet to tell a single joke.

[–] [email protected] 6 points 1 week ago

I never liked the gamplay in B3, though to be fair, I did grow up on UT2004, which other have told me is very floaty, so I may be biased on that...

[–] [email protected] 27 points 1 week ago (2 children)

BL3 was generic and forgettable. BL4 anything more than 40$ is easily forgettable. Don't these guys know most gamers have backlogs at this point? No one has the money for this shit.

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[–] [email protected] 22 points 1 week ago (1 children)

Borderlands 3 was barely worth $60 and I still waited for it to go on sale.

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[–] [email protected] 21 points 1 week ago* (last edited 1 week ago) (5 children)

Aaaaaand I'll wait for a sale. If I consider it in the first place. Gaming is so saturated, all these days 1 buyers are fucking us over.

To these orgs, I say, bro - have you seen my backlog?

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[–] [email protected] 20 points 1 week ago

c/[email protected]

the more of us just wait a couple months, the cheaper it'll get and the sooner too

:p

[–] [email protected] 18 points 1 week ago (2 children)

I don't know if I will buy this game then.

[–] [email protected] 17 points 1 week ago (1 children)

Will it be yet another Borderlands game that I don't buy until the GOTY edition goes on sale for less than $20? "It might be."

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[–] [email protected] 10 points 1 week ago (1 children)

I didn't bother with 3 thanks to it's stupid epic store exclusivity

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[–] [email protected] 17 points 1 week ago

I'll enjoy buying it in 5 years during a Steam sale.

There's an overabundance of games out there. I can wait.

[–] scbasteve7 15 points 1 week ago (1 children)

If it might be 80$, it might be the only borderlands game I don't buy.

Don't get it twisted, I'll still play it. But I sure as shit won't be buying it.

[–] [email protected] 9 points 1 week ago

I bought Borderlands for like $30.

I bought BL2 for $20.

I got BL3 for free. (Which in kinda glad. The story was so ass.)

Then I got Tiny Tina's for like $5 from a bundle.

Borderlands series hasn't earned the $80 price tag.

[–] [email protected] 15 points 1 week ago (12 children)

Super Mario bros 3 was $59 in 1992

Borderlands 4 should be like $180 accounting for inflation

At $80 it’s not a terrible price.

Don’t get mad at me about our money being worthless.

I just wanna play games too.

[–] [email protected] 32 points 1 week ago (3 children)

Super Mario Bros. 3 was released as a fully finished product that I actually own a physical copy of.

Borderlands 4, will probably be a quarter finished when it released, filled with all kinds of apologies, possibly have micro transactions, and will likely be able to be taken out of my library at some point as it's digital only.

The value is not the same.

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[–] [email protected] 29 points 1 week ago* (last edited 1 week ago)

you can’t use straight 1:1 inflation to infer what the contemporary cost should be of digital products like video games, movies, tv shows, music etc. There is no physical asset to tie the individual product value to. There are of course production costs, but those are the same whether you make 50 copies or 50 million.

The reason inflation hasn’t hit video game prices is because the video game market has grown exponentially since the 90s. They make more money by selling low margin at higher volume, compared to high margin and low volume. It’s all about maximizing that total profit, not individual sales.

Publishers can try to charge more, but it’ll be up to consumers if that actually gets them any more money overall. only time will tell.

[–] [email protected] 24 points 1 week ago (3 children)

Nah. I keep seeing this argument and I really disagree with it. It's actually really simple economics; we don't need to calculate inflation into this. If I think the price of something is too high (especially something I don't need to survive), I don't buy it. Companies can cry all they want, in the end I don't care.

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[–] [email protected] 24 points 1 week ago

Except the production costs have also gone down. The development itself is easier thanks to better tooling and developers no longer require putting out physical media (which used to be a pretty significant part of cost).

And there's no excuse for $80 when Clair Obscur released at $50 and is one of the best games released this year. I seriously doubt BL4 will be $30 more impressive than Clair Obscur. How about studio heads do their job and streamline their production process to make better products for lower costs instead of offloading their bloat onto the customers.

[–] [email protected] 21 points 1 week ago

Counterpoint for the general case: games also have a much larger playerbase these days and manufacturing of cartridges and components can be done at much greater economies of scale. In many cases, there is no physical media manufacturing cost to a lot of the sales.

For the specific point: Gearbox/Take2 have lost all faith from me so, while I don't generally mind some games being in that price range, there's zero chance pitchford and his ilk are getting that from me.

[–] [email protected] 18 points 1 week ago* (last edited 1 week ago)

The industry is completely different now. The original was made in the 80s when programmers were hard to find and it took 10 of them 2 years and a million dollars to make. Then physical cartridges needed to be made and distributed that only ran on specialized hardware that also needed to be made and distributed. It selling for the equivalent of $180 could be justified since it was niche technology. There's a reason Biggie Smalls brags about owning a Super Nintendo and a Sega Genesis in a rap song. That shit was expensive even in 1994.

Today, someone can make Super Mario Bros 3 in a month after watching some game dev tutorials on YouTube, upload the .exe to Steam, and sell limitless copies to anyone who owns a computer. Selling it for $180 would be ridiculous. There's no reason tech today should cost the exact same as it did in the 80s.

[–] [email protected] 13 points 1 week ago

I'm not sure where you're numbers are coming from, but the inflation calculator I found through Google says that $59 in 1992 is more like $135 today. That's still a significant increase of course, although I wonder how much publishers benefit from not needing as much physical distribution. After the initial investment selling digital keys on a third-party storefront like Steam should be pure profit, no?

[–] [email protected] 13 points 1 week ago

1992 was a very different time with very different market conditions and consumer behaviour for video games. Games used to have a much greater perceived entertainment value, despite their relatively small development budgets compared with today. They were also entirely physical media and renting was still a very common way to play them. From what I remember, it wasn't the most financially accessible hobby either. Most of my friends growing up didn't have permanent access to their own gaming console and not everyone that did had all the latest games. Nowadays, the gaming market is completely saturated with high quality titles, most of which are fairly cheap as well if you don't buy them on release.

In any case: Super Mario Bros 3 came out in 1988 and released 1990 and 1991 for the US and Europe respectively. It also didn't cost $59 and your inflation calculation seems off...

[–] [email protected] 11 points 1 week ago* (last edited 1 week ago) (1 children)

I hate that you get downvoted for pointing out the reality of the situation.

Relative to the price of everything else, $80 for a AAA videogame is actually reasonable. The problem is that rent has gone up drastically, food has gone up drastically, and our wages have stagnated. Getting pissed off at Gearbox for charging $80 for Borderlands 4, and then paying $15 for a burger and fries without an equal reaction just doesn't seem sensible to me.

Everything is awful, and videogame devs aren't the ones stealing all our buying power.

[–] [email protected] 6 points 1 week ago* (last edited 1 week ago) (1 children)

Very on point. These same people complaining about the price of games will still buy a packet of chocolate biscuits for $7.

[–] [email protected] 23 points 1 week ago (5 children)

You have no idea how the people complaining about video game prices spend their money. You just disagree with them and make shit up apparently.

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[–] [email protected] 12 points 1 week ago (1 children)

But is it any good? Just because the budget is higher doesn't mean it's good. I didn't like the story and writing of 3 but the rest of the game I enjoyed. I'm kinda expecting the same, hopefully. Every AAA release somehow gets worse every year tho

[–] [email protected] 6 points 1 week ago

I could look past the story and enjoy the gameplay. But the game itself still sucked and was very empty. A few months after launch they did an event where each week a different planet had a lot event and you could target items. 3 of the planets only had one or two areas to even farm decent numbers. Most of the game is empty.

Combine that with my own personal issue with Gearbox removing the official forums, (which had years of builds and information going back to BL1) and a certain YouTuber stealing content and using modded weapons and then denying it. I have no interest in BL4.

The old gearbox is dead. Even watching the video it just looks like reused skills. Oh look another character that puts enemies into floating balls, how original.

[–] [email protected] 10 points 1 week ago

Nintendo really is the Apple of gaming.

[–] [email protected] 9 points 1 week ago

Sure, it might be $80,why not? Also I might skip it. Or wait for sensible sale like $5 in a bundle. Backlog keeps expanding anyway and I doubt this will be even worth half the rrlease asking price...

[–] [email protected] 8 points 1 week ago

"Initial sales fall short of predictions"

At this point i appreciate the heads up from all the studios. Makes not buying the games much easier if you don't even get on the hype train.

[–] [email protected] 7 points 1 week ago (1 children)

Is anyone really excited for borderlands anymore? Feel like 2 of the last 3 were pretty mid.

[–] [email protected] 1 points 6 days ago

1 - good

2 - good

everything else - meh

[–] [email protected] 7 points 1 week ago

I'll wait for my girl to gift me the game 😍

She is fit 😏

[–] [email protected] 6 points 1 week ago (2 children)

I feel like we keep seeing this headline. "AAA studio says current prices can't support current budgets"

I almost never buy games at $60. I buy everything on sale, and there are constantly sales and way more games than I can play. They can charge whatever they want, I personally will be paying less.

Will the market bear $80 games? Maybe. I feel like a better strategy would be to reign in scope and budget and sell games at prices most people can afford. But who knows?

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