this post was submitted on 27 Feb 2025
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[–] [email protected] 53 points 1 month ago (2 children)

Oh man. Generals was the last game that me and some friends played on lan together. Many many hours of fun. Sadly those days are long gone.

[–] [email protected] 26 points 1 month ago (3 children)
[–] [email protected] 23 points 1 month ago (3 children)
[–] [email protected] 16 points 1 month ago (1 children)
[–] [email protected] 2 points 1 month ago

Now, I can get behind this.

[–] [email protected] 9 points 1 month ago

You change your mind often.

[–] [email protected] 2 points 1 month ago

"I will work!"

[–] [email protected] 11 points 1 month ago

China will grow larger

[–] [email protected] 2 points 1 month ago

"my tank is full."

[–] [email protected] 2 points 1 month ago (1 children)

Played hundreds of hours of Generals and Zero Hour, I tried playing it again a year ago but it wasn't working well in windows 11. Making it open source might bring this great game back.

[–] [email protected] 2 points 1 month ago

they just added it to steam a few months back. runs fine in win 11 with (i think) a config edit for higher resolutions.

[–] [email protected] 33 points 1 month ago (2 children)

EA? Why, what happened? Is it truly the end of time?!

No but seriously, does someone know what the motivation is?

[–] [email protected] 31 points 1 month ago* (last edited 1 month ago) (1 children)

Reminds me of the recent news that the Pebble Smartwatch founder asked Google for the Pebble OS source code, and Google actually released it.

[–] [email protected] 13 points 1 month ago

What's happening with this timeline??

[–] [email protected] 20 points 1 month ago

They put an old Westwood dev in charge of the franchise a few years ago and basically just let him do anything he wants.

[–] [email protected] 32 points 1 month ago* (last edited 1 month ago)

There's a thread on Reddit showcasing some hilarious Code Comments within the Generals Codebase: https://old.reddit.com/r/commandandconquer/comments/1izpkmh/funny_generals_source_code_comments/

Examples:

    // Assumption: Things with a KINDOF_STRUCTURE flag can never be built from 
    // a factory (ProductionUpdateInterface), because the building can't move
    // out of the factory. When we do our Starcraft port and have flying Terran
    // buildings, we'll have to change this ;-)
    // Remember: To ASSUME makes an ASS out of U and ME. 
    Player.cpp
    // HERE WOULD BE A GREAT PLACE FOR AN IDIOT TEST:
  // REJECT SIMULATION NODES THAT ARE OFF SCREEN!!!!!!!!!!
    // HERE WOULD BE A GREAT PLACE FOR AN IDIOT TEST:
  // REJECT SIMULATION NODES THAT ARE OFF SCREEN!!!!!!!!!!
  W3DTerrainVisual.cpp
  //
  // force the tree control to redraw, it seems to have problems updating
  // the plus signs, lame ass Microsoft
 //
  HeirarchyView.cpp
  ; String is returned by const for a reason.  Bad things will happen 
  ; if you modify it.  You have been warned.
  locale.cpp
  // We need to be able to grab w3d's from a localization dir, since Germany hates exploding people units.
  W3DFileSystem.cpp
  // I can't take it any more.  Let the record show that I think the UpgradeMux multiple inheritence is CRAP.
getAutoHealBehaviorModuleData()->m_upgradeMuxData.muxDataProcessUpgradeRemoval(getObject());
  AutoHealBahaviour.h
[–] [email protected] 27 points 1 month ago (3 children)

I wonder what this will mean for OpenRA...

[–] [email protected] 14 points 1 month ago

If videos and musics are also changed to creative commons than OpenRA can officially integrate them without that CD detection step...

edit: typo

[–] [email protected] 13 points 1 month ago (2 children)

I wouldn't be surprised if it didn't mean that much, if anything OpenRA is ahead of what the original engine was. The only issue is saw with OpenRA's engine was the odd unit pathing every now and then, so perhaps that could be one thing for them to look at (not that it was consistently great in C&C)

[–] [email protected] 7 points 1 month ago

That is fair, I could also see them not looking at the source to avoid being influenced and keeping OpenRA their thing.

[–] [email protected] 5 points 1 month ago

The only issue is saw with OpenRA's engine was the odd unit pathing every now and then

It was pretty iffy in the original too

[–] [email protected] 6 points 1 month ago

Open RA isn’t doing a reverse engineering project, so they’ll probably just keep working on it. They are doing a full gameplay modernization.

[–] [email protected] 24 points 1 month ago

Weird, I had the same reaction to this and the news that Ron DeSantis said the Tate brothers aren't welcome in Florida. "That's nice but you're still a massive piece of shit."

[–] [email protected] 22 points 1 month ago

Could breath new life into the modding scene with this alone. Look at what a map editor did for the Warcraft franchise.

[–] [email protected] 17 points 1 month ago (1 children)
[–] [email protected] 4 points 1 month ago (1 children)
[–] [email protected] 2 points 1 month ago

Die Waffen, legt an!

[–] [email protected] 14 points 1 month ago

Oh no, oh god please no.. No I'm not against the fact, I'm just dreading what's the catch.

[–] RamblingPanda 12 points 1 month ago

I almost feel dirty, liking something Electronic Arts does.

[–] [email protected] 10 points 1 month ago

Generals being open sourced is massively goated. I can't believe EA finally made a decision I actually like.

[–] [email protected] 6 points 1 month ago

From EA? Interesting

[–] [email protected] 4 points 1 month ago

I was obsessed with Generals in 2003. It would be very damaging to my productivity if there was a Mac version.

[–] [email protected] 3 points 1 month ago

~~China~~ EA has been generous.

[–] [email protected] 2 points 1 month ago

Interestingly, ra2 and tiberium sun are missing... Hmmm. Hype intensifies.

[–] [email protected] 1 points 1 month ago