Man there's a lot of really stupid shit in here.
Yes having a simple to use shape tool is nice. And it's on the roadmap so no, it doesn't go against some weird vaguely defined "core value" of gimp.
Hint: :q!
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Man there's a lot of really stupid shit in here.
Yes having a simple to use shape tool is nice. And it's on the roadmap so no, it doesn't go against some weird vaguely defined "core value" of gimp.
I use GIMP only for the simple pixel stuff, and I hope they did not make basic operations even more complicated. I always struggle to get some basic things done just because there are myriads of for me useless and arcane settings.
Also, the stupid name chosen by mid-1990s edgelords trying to be funny is still stupid.
Its on the roadmap. AFAIK it requires vector layers before it can be worked on.
PHOTOPEAAAAAA
I keep hearing about this thing. Does it really do all the photoshop things? adjustment layers, masks, dodge+burn, all that stuff? and I guess, does it do it well, with big files?
He does a lot of things, in particular layer positioning/whatever this is called. I can't really compare with PS though, since I don't have it, but to open and do basic stuff on complex psd files that other software do not handle well, it's ok.
No idea how large you can get with it though.
Admittedly, I just make the occasional meme for friends, but Photopea has been a 1:1 replacement for Photoshop for me.
i just want pressure sensitivity that actually works, GIMP used to be my go to for art stuff in the past, its a shame to see that it hasn't really improved much over the past decade. I've switched completely to Krita, better overall software
I use Krita for everything, I love it so much. I also won't act like it's perfect either, despite it being my most used software by a landslide. Personally my biggest desire now is improved workflow for text editing (e.g. editing text directly on the canvas, being able to box and justify text, vector pathing for text so you can make it bend or wave). From what I understand it is something that is being worked on, and I will be even more indebted to the wonderful folks at KDE once further progress is made on that front.
Photoshop and gimp are both bad painting software since they are not meant for that. They just do it in a pinch. Used to main ps until I bought clip studio and discovered how damn good it is. Then I went to linux and discovered how damn good krita is.
Krita all the way.
I cant switch to something else because ii am so used to transparency layers
Typical "we know this feature is asked many times, but it not on our priority/ it is not planned"
I’m not criticizing open source itself, but I think this highlights a common issue in open source software, one that distinguishes widely adopted projects like Blender from others. Successful open source software tends to reach users beyond just those within the open source movement.
I know some might disagree, saying that these developers work for free, but that’s not the point here. Software is created for users, and if a developer declines to implement a feature requested by the user base, many will simply return to proprietary alternatives—like Adobe Photoshop or Photo Pea, in this case. This leaves these open source projects feeling like “second-class citizens” because they lack the specific features users need.
blender is good because they changed course and made a more industry standard ui as requested by its users.
gimp devs wanna do things their own way period. 3.0 is a step in the right direction, coming a decade too late.
Tbf this is not exclusive to open source software. iOS famously didn't have "copy and paste" until version 3, for instance. The zealots were the ones that insisted that it was unnecessary until Apple rolled it out.
Plex constantly has requests for obvious features that are stated to not be on their roadmap.
Yes it is frustrating, but it isn't exclusive to open source development.
This is literally on the road map for GIMP, right up top. (Status: no just means it hasn't been started yet and isn't planned for 3.2, not that it isn't planned) https://developer.gimp.org/core/roadmap/
Agree. Similar example is Matrix Element multi-account request. It's the most requested but we still don't know it's roadmap.
That one is infuriating. Having a good client is so key to adoption... And Element is still really, really bad. Yes, it has almost all the features, but refusing multi-account is so so so annoying, and being Electron garbage is horrible. They have so much funding it's ridiculous.
XMPP is another case where adoption has mostly failed exactly because there are no "flagship" clients that do it all.
That's why DeltaChat looks so good. The official clients work great everywhere, and they can do it all!
Tbh on pc, I can have multiple accounts with different workspaces but the main problem is on mobile. It's been 6 years and their progress isn't even transparent. They keep moving the issue tracker and I searched so much but couldn't find their issue tracker. The fact that this was the most requested and now imagine the condition of slightly less popular requests.
Really feel like some of these bigger projects should hire a competent leadership.
Very true. You can find many cases of that though. Just the other day I was trying to get crypto quotes and accounting inside Gnucash, which has been supported by the backend API's since forever ago, but the interface essentially doesn't allow for it because the developers don't consider crypto as currency, and don't want to support custom currencies or even just using the existing data source API for anything but stocks, derivatives and fiat currencies.
As relevant now as it was 10 years ago
GIMP (at least in v2) does have a vector path tool and stores the paths with the image! Thing is, they kind of work like selections and you have to explicitly stroke the paths on bitmap layers. It's a bit more complicated than necessary and not easy to grasp at first.
It's among the next 3 things on the list. You can expect it in gimp 3.1.0 in 2056
I think I’m just not familiar enough with image manipulation software, but GIMP feels way too complex to even get started with…
I use and like Gimp, but I feel the same about inkscape. I hate svg images now because of it.
yeah, I loved using ad*be illustrator back in the day but I haven't been able to understand inkscape yet
just start trying to do sonething with it and you'll get used to it