I can't see myself going back to the original Half-Life after playing Black Mesa. The changes to Xen alone are massive improvements.
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Just started a playthrough of Black Mesa the other week after having played HL1 like fuck idk, 18 years ago? Barely remember it, but going through the levels I'm like "Oh yeah I remember this part, with the mine cart/train thingies"
Looked at screenshots of HL1 the other day and laughed that I will never play it ever again
I was going to comment harvest moon after reading the title!
A lot of the older games for me. They're just a lot harder. Like maybe they expect you to be willing to replay an area or a level over and over, getting a little farther each time until you beat it and I just don't have the stamina for that anymore, or the time.
Newer games baby you, they increase the difficultly perfectly along side your ability growth. They might even make a level easier if you've failed twice. Older games don't care if you're having fun as much. There was less competition (fewer game choices) and more of a "gamers like this. If you don't like it, you're not a gamer" attitude, and now games want to attract everyone.
I have become such a baby about games. I want to have fun the whole time! I can't handle failing over and over. I'd rather just read a book.
OK, maybe a slight twist, but Left 4 Dead absolutely sucks vs. Left 4 Dead 2. Want L4D? Fine. Play it inside L4D2 with better guns and zombies.
Dark Souls 1. Especially on PC it's almost unplayable due to bad porting and DS3 and Elden Ring have refined the formula so much, it's insane. The remaster is ok though, so I don't know if that counts.
The original is rough yes, but I don't know anyone that would play it over the Remaster these days. And the remaster is fine as far as playability goes. However, it's still a candidate for this thread simply because the DS1 bosses will feel very anticlimactic for anyone who has played DS3/ER/Bloodborne/Sekiro.
I kind of prefer DS1 with DSFix to the Remaster, but I might be weird. I just think it nails the atmosphere better somehow.
The Battlefield franchise. I went back and played 1942, and disregarding the graphics, omg it’s so slow and clunky. It was the shit for the day, but man…compared to 2042 it’s super-dated.
Super Mario Bros 3 after playing the all stars version.
Probably nostalgia, but I prefer the original graphics...
The All-Stars versions of all the NES classic mario games do it for me better than the originals.
I can't even leave the starting room of the original System Shock. So glad the remake updated the controls.
I did manage to finish System Shock 2, but the "puzzles" are just RNG, so I'm hoping the remaster changes that and maybe even fixes the ending.
I just played the original System Shock and System Shock 2. Incredible games.
I saw the trailer for the remake for the first one and wanted one last memory before I get my mind blown.
007 games. But the N64 soundtrack was great.
Esp given 007 on N64 varied so widely.
Idk how Goldeneye was ever playable yet it damn well was and the best!
I have set up the original Fallout (fully modded and running through Fallout 1n2), but it's pretty hard to get into. Not because of the graphics, which are actually fine, but just because the mechanics are quite intricate and I think my ability to learn new gameplay mechanics is declining as I enter my mid-30s (I've only played Fallout starting with Fallout 3). I'm going to keep trying to get into it!
No worries bud, the mechanics for 1 and 2 has always been shit. People sucked it up and played anyway because the writing was so damn good. If you can't get into the game because the mechanics or controls are bad thats the games fault not yours.
I have been trying to replay both for years and everytime I give up after a few hours because the experience is just painful.
As someone who played Fallout 2 as a teen it's not your age, the first 2 have a lot of little things that end up having a big effect, and they are difficult. They do not pull their punches and will happily smack you around.
I restarted Fallout 2 many times when I was first playing it trying to figure out a build I liked.
From GTA to GTA san andreas are all a pain now because the control scheme is so outdated, The pcs ports are even worse because they have the shittiest jankiest controls imaginable but they had that from the start. GTA 4 is borderline unplayable because of the trash camera controls but that was true when it came out as well.
The original Metro 2033 is a bit of a slog to get through as well if you can even get it to run.
Mount and Blade. Warband is just the better version all around. It works in reverse too cause Warband is better than Bannerlord.
Starcraft! I really think Starcraft Brood War is a better, more balanced game. The quality of life changes in Starcraft 2 make it so hard to go back to playing Brood War. I don't know if I can adjust back to only selecting a lot amount of units or needing to click on each building to build stuff or not having smart-casting and good pathing.
Halo MCC version over the original.
I saw Halo running on a classic Xbox and tried to play with the clunky Xbox controller. Couldn't do it. Everything looked so low res and blurry.
I recently finished playing Breath of the Wild and declared it as one of my favorite games ever played. I just started Tears of the Kingdom, and it feels like I may not go back to BOTW, which is crazy that I could consider it one the best experiences ever, and also feel like I may never play it again so shortly after beating it. TotK seems to have everything in BotW and more, with quality of life changes on top of it all.
Totk is.. more of an expansion/dlc than a sequel. Even the intro has near identical beats. The map is literally re used.
Fun game still.
Those old computer dungeon crawler games, like Wizardry or Might and Magic 1-2. Jesus, they're absolute exercises in patience. You don't even have to play anything very recent to see how poorly they aged, even SNES JRPGs of 1992-4 were much better.
Call of Duty: World At War Zombies
Every map in WaW zombies has been re-released at least twice. WaW zombies is cool because of how simple and barebones it is, but holy fucking hell that game was not coded for any sort of melee combat. The zombie bodies are so damn large, according to their hit boxes. Try to run past them but brush up against their pinky? Guess you’re done. Also for some reason the co-op splitscreen is not split vertically, and it’s not split horizontally, each of the two players just gets a quarter of the screen in a tiny box. Who knows why.
I love it to death but it’s real hard to go back to it.
Zork, or any of the old text bases adventure games.
Black Mesa & SystemShock-Remake
Almost.