this post was submitted on 28 May 2025
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[–] [email protected] 185 points 1 week ago (1 children)

Huh, so it's taking place in 2 AD instead of 2077. Weird direction to take.

[–] [email protected] 60 points 1 week ago (1 children)

ha!

maybe it's 2 AV (after V)

[–] [email protected] 31 points 1 week ago (3 children)

I can't not read AV as ΔV. Damn you, KSP!

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[–] [email protected] 112 points 1 week ago (7 children)

Just another 8-10 years before we get to play it guys!

Seriously, though. I don’t know how you one-up the first game. I’ve been replaying it and I’m just constantly in awe at the number of hidden little gems to go explore.

I just found out the text messages you get from Club Riot are for actual events in world and not just flavor text. I haven’t dug into it, but it almost sounded like they had multiple sets of music for the different artists. Just so many little details.

[–] [email protected] 36 points 1 week ago (8 children)

I would be 100% ok with it being on the same level as the first, just with a different story, characters, etc. Hell, they could reuse 90% of the city as well.

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[–] [email protected] 33 points 1 week ago (3 children)

I don’t know how you one-up the first game.

Well, after playing Baldur's Gate 3, I've got no shortage of ideas. I really enjoyed Cyberpunk, but "this is the strength option" and "this is the hacker option" are nothing compared to how BG3 lets you come up with your own solutions through its systems.

[–] [email protected] 10 points 1 week ago

"This is the live cannibalism option"

"... the what?"

chomp

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[–] [email protected] 23 points 1 week ago

Well, not being a broken mess without all of the promised features would be a good start towards one-upping it.

[–] [email protected] 20 points 1 week ago (5 children)

I have the complete opposite view of 2077. I can't even finish it before I get bored, and I've tried no less than 5 times.

[–] [email protected] 16 points 1 week ago (2 children)

I've held multiple times before that it possibly would have been better off if it were a more focused, linear experience possibly akin to how the newer Deus Ex games worked. Within those you had the freedom to screw around in the area/mission you were in and given a wide latitude to complete things as you saw fit, but it definitely excised the wannabe GTA filler in the middle.

2077 had an excellent series of incredibly well-directed moments, both within the main story missions as well as several notable side missions, but the stuff in between made little sense especially given the story framework of V living on borrowed time with a ticking bomb in their head. But sure, let's save up and buy nine apartments, collect all the gold class weapons, stock your garage with all the cars, traipse all over down finding all of Delamain's rogue taxis, do a sidequest for this random chump, see a concert, check all these cyberpsychos off our list...

There is incredible detail in the world if -- but only if -- you stop to search for it. There are a lot of things most players will probably miss unless they're specifically pointed out, and while that's certainly neat it also means that the lack of discoverability means the time spent on many of those details ultimately turns out to be wasted. 2077 is thus a weird hybrid of a linear and open world game and as a result feels both too constrained and to unfocused at the same time. It's all to easy to get derailed, and alas to some extent you have to let yourself get derailed to accrue enough XP and equipment so you don't get your ass handed to you if you just try to stick to the main storyline, even though that storyline is written as if it's supposed to be a single linear narrative.

Don't get me wrong, I still enjoyed the game. I just would have presented it much differently if I were in charge.

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[–] [email protected] 12 points 1 week ago (1 children)

I don’t know how you one-up the first game.

They could release a complete game that's playable, with the content they claimed would be in it, for starters.

I mean, honestly, the bar for this sequel to one up its predecessor is pretty low.

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[–] [email protected] 12 points 1 week ago

Seriously, though. I don’t know how you one-up the first game.

By making the world around the player feel real and alive, for example. Or by hiring QA engineers and listening to their reports. Preferably, both.

[–] [email protected] 66 points 1 week ago (1 children)

This one won't have Path Tracing, the GPU will absorb light from the atmosphere and project it onto your screen at 15 fps.

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[–] [email protected] 39 points 1 week ago (2 children)

I don't care.

Shut up about the game.

Don't fucking say a thing about it until its like 6 months from launch.

Did they learn nothing from last time?!

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[–] [email protected] 27 points 1 week ago (1 children)

I will put it on my calendar for 2035.

[–] [email protected] 24 points 1 week ago (2 children)

By the time Cyberpunk 2 comes out, I’ll have my own Keanu installed in my brain.

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[–] [email protected] 23 points 1 week ago (2 children)

I just got 2077 after however many years. 50 hours, I know the end is like the next mission or two but I don't want it to end. Easily my favorite game ever. Guess I'll get another play through in 5 years before I play the sequel after its released and has a couple years of debugging.

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[–] [email protected] 22 points 1 week ago (1 children)

I hate when sequels are prequals! We want 2078!

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[–] [email protected] 22 points 1 week ago (7 children)

And so the endless cycle of the borderline CD projekt games continues. Everything is hyped beyond realistic expectations a decade before launch, the masses whipped in anticipation. The game developers are kneecapped by suits making technical changes and demands they don't understand. The game is launched after sorely felt apologies for delays, as a messy distasteful buggy disaster. Then the devs get to finish the game during thn next five unars after sorely felt apologies for the buggy mess at launch. 5 more years later the game is hailed as a creative masterpiece, despite being held by bubblegum and paperclips under the hood and still being a subpar experience. Then CDPR announces a new game, and the cycle repeats.

We didn't learn anything from "Bethesda's magic". What a mismanaged company.

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[–] [email protected] 20 points 1 week ago (1 children)
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[–] [email protected] 19 points 1 week ago* (last edited 1 week ago) (29 children)

At least everyone knows not to trust this dev anymore and won’t buy the game until it’s actually finished

Sad this likely means the first one never gets finished

[–] [email protected] 23 points 1 week ago (13 children)

The first one was finished, and is a fantastic game.

[–] [email protected] 13 points 1 week ago* (last edited 1 week ago) (3 children)

Not feature complete to pre-release promises/expectations

You don’t have to lie to justify your purchase, you can enjoy it for what it is

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[–] [email protected] 18 points 1 week ago

Looking forward to playing this in 10 years

[–] [email protected] 16 points 1 week ago (3 children)

Just finished another playthrough yesterday. The new ending for siding with the NUSA is sad as hell, really made me feel feelings

[–] [email protected] 10 points 1 week ago (1 children)

cyberpunk more like depression simulator

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[–] [email protected] 16 points 1 week ago (2 children)

Developed in UE5, I’m assuming? That’d be an unfortunate probability. CP2077 was the best looking game and the most immersive game I’ve ever played

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[–] [email protected] 13 points 1 week ago (5 children)

Nice, only 12 more years to go.

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[–] [email protected] 12 points 1 week ago (5 children)

Sad that they will use Unreal garbage. Maybe in 2040 Unreal will run properly

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[–] [email protected] 12 points 1 week ago

Release date: 2077

[–] [email protected] 10 points 1 week ago (3 children)

The first game was such a pandering trash that I won't even bother with this.

[–] [email protected] 16 points 1 week ago (6 children)

In what way? I haven't played it yet.

[–] [email protected] 26 points 1 week ago (2 children)

Don't listen to them

The first game is amazing and it also runs very well now

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[–] [email protected] 10 points 1 week ago

I hope that if this game is open world then the story at least matches it, unlike the first one.

There were just so many pointless distractions, and hardly any of them lead to anything interesting.

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